#level 2
aeroway=airport [0x07 resolution 18]
aeroway=aerodrome [0x07 resolution 18]
aeroway=terminal [0x13 resolution 20]

amenity=kindergarten [0x0a resolution 18]
amenity=college [0x0a resolution 18]
amenity=grave_yard [0x1a resolution 18]
amenity=hospital [0x0b resolution 18]
amenity=parking [0x05 resolution 21]
amenity=school [0x0a resolution 20]
amenity=supermarket [0x08 resolution 21]
amenity=university [0x0a resolution 18]

#landuse=allotments [0x4e resolution 20]
#landuse=basin [0x3f resolution 18]
#landuse=cemetary [0x1a resolution 18]
#landuse=cemetery [0x1a resolution 18]
#landuse=commercial [0x0c resolution 18]
#landuse=farm [0x4e resolution 18]
#landuse=farmyard [0x4e resolution 18]
#landuse=forest [0x50 resolution 18]
#landuse=greenfield [0x17 resolution 18]
#landuse=industrial [0x0c resolution 18]
#landuse=meadow [0x17 resolution 18]
#landuse=military [0x04 resolution 18]
#landuse=quarry [0x0c resolution 18]
#landuse=recreation_ground [0x19 resolution 18]
#landuse=reservoir [0x3f resolution 18]
#landuse=retail [0x08 resolution 20]
#landuse=village_green [0x17 resolution 20]
#landuse=vineyard [0x4e resolution 20]

#leisure=common [0x17 resolution 20]
#leisure=garden [0x17 resolution 20]
#leisure=golf_course [0x18 resolution 20]
#leisure=marina [0x09 resolution 20]
#leisure=nature_reserve [0x16 resolution 18]
#leisure=park [0x17 resolution 20]
#leisure=pitch [0x19 resolution 20]
#leisure=playground [0x17 resolution 20]
#leisure=sports_center | leisure=sports_centre [0x19 resolution 20]
#leisure=stadium [0x19 resolution 19]
#leisure=track [0x19 resolution 18]
#leisure=water_park [0x09 resolution 18]

#military=airfield [0x04 resolution 18]
#military=barracks [0x04 resolution 18]
#military=danger_area [0x04 resolution 18]
#military=range [0x04 resolution 18]

#natural=glacier [0x4d resolution 16]
#natural=marsh [0x51 resolution 20]
#natural=mud [0x51 resolution 20]
#natural=scrub [0x4f resolution 20]
#natural=water [0x3c resolution 20]
#natural=wood [0x50 resolution 18]

place=village [0x03 resolution 18]

shop=* [0x08 resolution 20]
# squares and plazas
highway=pedestrian & area=yes [0x17 resolution 20]
# other highways that have area=yes set must be parking lots
highway=* & area=yes [0x05 resolution 21]

#waterway=riverbank [0x46 resolution 20]

building=* [0x13 resolution 20]

# building numbers
addr:housename=* & name!=* {name '${addr:housename}'}
addr:housenumber=* & name=* {name '${name} (${addr:housenumber})'}
addr:housenumber=* & addr:housename=* {name '${addr:housename} ${addr:housenumber}'}
addr:housenumber=* {name '${addr:housenumber}'

